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Character sheet from Rachel
Name of Player and Character, and quick Description
:
Ethereal
Background and Description of Character
:
the product of a forbidden affair between a deity and village outcast, Ethereal was abandoned by her mother (who was subsequently burned at the stake) to be raised by wolves. In an ironic twist she reeks a bloody revenge on the villagers whom persecuted her mother, by massacring their flocks, and liveliehoods- leaving them overcome in fear of that demon lurking in the forests. on more then one occasion she has even preyed on an unforunate drunkard or wandering shepherd. Neither good nor evil, she houses a rabid alter-ego which is the magical residue of her father, it can be a source of strength and guidance- or unleash a force of fantastic destruction upon herself, and those around her. Having neglected her human soul, Ethereal spends most time in wolf form. When transformed, she is both predatory and withdrawn- with long dark hair and wolfish amber eyes.
Stats: Ability Scores, Class, Level, HP, Equipped Items, etc
:
Main Profile WS: 35 BS: 26 S: 37 T: 27 Ag: 42 Int: 34 WP: 30 Fel: 25 Secondary Profile A: 1 W: 12 SB: 3 TB: 2 M: 4 Mag: 0 IP: 0 FP:1ondary Profile Skills Speak Language (Wolf), Speak Language (Reikspiel), Common Knowledge (Forest) Talents Strong Minded, Stout hearted career: hunter Bonus skills: Concealment, Follow Trail, Outdoor Survival, Perception, Swim, Secret Signs (Predatory), Silent Move. Bonus Talents: Hardy, Lightning Reflexes, Rover, Frightening advancement scheme: BS: +15 (you can only increase your BS up to 15 in this career), Toughness: +5 (ditto) Agility: +10 (ditto), Intelligence: +5 (ditto), Wounds (+3) Skills: Concealment - Basic - Agility, Allows you to conceal yourself or others, Related Talents: Rover Follow Trail - Advanced - Intelligence, Allows you to follow or track someone. Secret Signs (Predator) - Advanced - Intelligence, lets you determine the signs of predators, where they are, where they've been, what they've hunted, etc.. Swim - Basic - Strength - Lets you swim Silent Move - Basic - Agility, Use this to move silently. Related Talent: Rover
Equipment and Spells (List Format)
:
Pennies: 100 Shillings: 100 + Mystery bag of shinies.
Misc. Information
:
Half-Human Half-Wolf Form Main Profile: Ballistic Skill: -10, Fellowship: -10, Secondary Profile: Toughness Bonus +2, Movement: -1 you can Bite your Enemies for 1d10 + Strength Bonus damage you can claw enemies for 1d10 - 2 + Strength Bonus As a Wolf normal stats except these changes - Toughness : + 10 (adjust your TB accordingly, so it'll be +1 TB), Fellowship: - 20, Movement: 6 1 single Bite attack which is 1d10 + Strength Bonus Gain talent: Keen Senses, and Skill: +10% to Perception. When Berserk Main Profile - WS: +10, S: +10, T: +10, Ag: +20, Int: -10, WP: -10, Fel: -20, Secondary Profile: A: +1, W: +5, Movement: +1 * You can only be hit by Magical Weapons or Silver * You are chemically susceptible to Wolfsbane (-10% on all resistance checks, which can blind or cause your nose to plug up) * If you change shape while you are wearing armor that doesn't "change shape", you take damage = to the type of armor: 1 point for Leather, 2 points for chainmail, 3 points for platemail. * If you bite someone, and they live, there is a chance you turned them into a werewolf! 2% chance per 1 point of damage you inflict. * If someone tries to poison you with wolfsbane by putting it in your food, you have a 75% chance to smell it. * Each time you return to human form, you heal 1d6 x 10% of any damage you incurred in your previous form.